96 lines
2.4 KiB
C++
96 lines
2.4 KiB
C++
![]() |
/*
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** Command & Conquer Generals Zero Hour(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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////////////////////////////////////////////////////////////////////////////////
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// //
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// (c) 2001-2003 Electronic Arts Inc. //
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// //
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////////////////////////////////////////////////////////////////////////////////
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// FILE: MiniLog.cpp ///////////////////////////////////////////////////////////
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// Alternative logging
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// Author: Matthew D. Campbell, January 2003
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////////////////////////////////////////////////////////////////////////////////
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#include "PreRTS.h" // This must go first in EVERY cpp file int the GameEngine
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#include "Common/MiniLog.h"
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#ifdef DEBUG_LOGGING
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LogClass::LogClass(const char *fname)
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{
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char buffer[ _MAX_PATH ];
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GetModuleFileName( NULL, buffer, sizeof( buffer ) );
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char *pEnd = buffer + strlen( buffer );
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while( pEnd != buffer )
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{
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if( *pEnd == '\\' )
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{
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*pEnd = 0;
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break;
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}
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pEnd--;
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}
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AsciiString fullPath;
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fullPath.format("%s\\%s", buffer, fname);
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m_fp = fopen(fullPath.str(), "wt");
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}
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LogClass::~LogClass()
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{
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if (m_fp)
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{
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fclose(m_fp);
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}
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}
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void LogClass::log(const char *fmt, ...)
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{
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if (!m_fp)
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return;
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static char buf[1024];
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static Int lastFrame = 0;
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static Int lastIndex = 0;
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if (lastFrame != TheGameLogic->getFrame())
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{
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lastFrame = TheGameLogic->getFrame();
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lastIndex = 0;
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}
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va_list va;
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va_start( va, fmt );
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_vsnprintf(buf, 1024, fmt, va );
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buf[1023] = 0;
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va_end( va );
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char *tmp = buf;
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while (tmp && *tmp)
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{
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if (*tmp == '\r' || *tmp == '\n')
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{
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*tmp = ' ';
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}
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++tmp;
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}
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fprintf(m_fp, "%d:%d %s\n", lastFrame, lastIndex++, buf);
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fflush(m_fp);
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}
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#endif // DEBUG_LOGGING
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