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/*
** Command & Conquer Generals Zero Hour(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/***********************************************************************************************
*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
***********************************************************************************************
* *
* Project Name : Max2W3d *
* *
* $Archive:: /Commando/Code/Tools/max2w3d/floaterdialog.h $*
* *
* Original Author:: Greg Hjelstrom *
* *
* $Author:: Greg_h $*
* *
* $Modtime:: 10/11/00 11:23a $*
* *
* $Revision:: 1 $*
* *
*---------------------------------------------------------------------------------------------*
* Functions: *
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
#ifndef FLOATERDIALOG_H
#define FLOATERDIALOG_H
#include <windows.h>
class Interface;
/**
** FloaterDialogClass
** This class is designed to be used by modeless dialog boxes. See w3dutil.cpp for an
** example of how to embed an arbitrary dialog template and dialog proc into a floating
** window.
*/
class FloaterDialogClass
{
public:
FloaterDialogClass(void);
~FloaterDialogClass();
bool Is_Created(void);
void Create(Interface * ip, int child_dialog_id, DLGPROC child_dlg_proc);
bool Dialog_Proc(HWND hWnd,UINT message,WPARAM wParam,LPARAM);
private:
HWND Hwnd;
int ChildDialogTemplateID;
DLGPROC ChildDialogProc;
};
#endif //FLOATERDIALOG_H