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/*
** Command & Conquer Generals Zero Hour(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/* $Header: /Commando/Code/Tools/max2w3d/w3ddesc.cpp 3 3/04/99 1:58p Naty_h $ */
/***********************************************************************************************
*** Confidential - Westwood Studios ***
***********************************************************************************************
* *
* Project Name : Commando Tools - W3D export *
* *
* $Archive:: /Commando/Code/Tools/max2w3d/w3ddesc.cpp $*
* *
* $Author:: Naty_h $*
* *
* $Modtime:: 3/03/99 11:29a $*
* *
* $Revision:: 3 $*
* *
*---------------------------------------------------------------------------------------------*
* Functions: *
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
#include "w3ddesc.h"
#include "w3dexp.h"
#include "dllmain.h"
/***********************************************************************************************
* W3dClassDesc::Create -- Creates a W3dExportClass object *
* *
* MAX calls this method when it needs a pointer to a new instance of the plug-in class. *
* *
* INPUT: *
* *
* OUTPUT: *
* *
* WARNINGS: *
* *
* HISTORY: *
* 06/09/1997 GH : Created. *
*=============================================================================================*/
void * W3dClassDesc::Create(BOOL)
{
return new W3dExportClass;
}
/***********************************************************************************************
* W3dClassDesc::IsPublic -- Controls if the plug-in shows up in lists from the user to choose *
* *
* Controls if the plug-in shows up in lists from the user to choose from. *
* *
* INPUT: none *
* *
* OUTPUT: true! *
* *
* WARNINGS: *
* *
* HISTORY: *
* 06/09/1997 GH : Created. *
*=============================================================================================*/
int W3dClassDesc::IsPublic()
{
return 1;
}
/***********************************************************************************************
* W3dClassDesc::ClassName -- returns the name of the class *
* *
* This method returns the name of the class. This name appears in the button for the *
* plug-in in the MAX user interface. *
* *
* INPUT: none *
* *
* OUTPUT: Name of the class *
* *
* WARNINGS: *
* *
* HISTORY: *
* 06/09/1997 GH : Created. *
*=============================================================================================*/
const TCHAR * W3dClassDesc::ClassName()
{
return Get_String(IDS_W3D_SHORT_DESCRIPTION);
}
/***********************************************************************************************
* W3dClassDesc::SuperClassID -- returns the SuperClassID of the plug-in. *
* *
* INPUT: none *
* *
* OUTPUT: The SuperClassID of the plug-in. *
* *
* WARNINGS: *
* *
* HISTORY: *
* 06/09/1997 GH : Created. *
*=============================================================================================*/
SClass_ID W3dClassDesc::SuperClassID()
{
return SCENE_EXPORT_CLASS_ID;
}
/***********************************************************************************************
* W3dClassDesc::ClassID -- Returns the class ID *
* *
* This method must return the unique ID for the object. If two ClassIDs conflict, the *
* system will only load the first one it finds. The ClassID consists of two unsigned 32-bit *
* quantities. *
* *
* INPUT: none *
* *
* OUTPUT: The unique ClassID of the plug-in. *
* *
* WARNINGS: *
* *
* HISTORY: *
* 06/09/1997 GH : Created. *
*=============================================================================================*/
Class_ID W3dClassDesc::ClassID()
{
return W3D_EXPORTER_CLASS_ID;
}
/***********************************************************************************************
* W3dClassDesc::Category -- returns a string describing the category a plug-in fits into *
* *
* INPUT: *
* *
* OUTPUT: *
* *
* WARNINGS: *
* *
* HISTORY: *
* 06/09/1997 GH : Created. *
*=============================================================================================*/
const TCHAR * W3dClassDesc::Category()
{
return Get_String(IDS_SCENE_EXPORT);
}