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/*
** Command & Conquer Generals Zero Hour(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// FILE: debug.cpp ////////////////////////////////////////////////////////
// Minmal debug info
// Author: Matthew D. Campbell, Sept 2002
#include <wdebug.h>
#include "debug.h"
#include <cstdio>
#ifdef DEBUG
#ifdef __cplusplus
extern "C" {
#endif
#ifdef _WINDOWS
#include <stdarg.h>
void DebugCrash( const char *fmt, ... ) {}
char* TheCurrentIgnoreCrashPtr;
#else
#endif
void DebugLog(const char *fmt, ...)
{
static char buffer[1024];
va_list va;
va_start( va, fmt );
vsnprintf(buffer, 1024, fmt, va );
buffer[1023] = 0;
va_end( va );
//printf( buffer );
DBGMSG(buffer);
}
#ifdef __cplusplus
}
#endif
#endif // DEBUG