62 lines
1.3 KiB
C++
62 lines
1.3 KiB
C++
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/*
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** Command & Conquer Generals Zero Hour(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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// FILE: debug.cpp ////////////////////////////////////////////////////////
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// Minmal debug info
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// Author: Matthew D. Campbell, Sept 2002
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#include <wdebug.h>
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#include "debug.h"
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#include <cstdio>
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#ifdef DEBUG
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#ifdef __cplusplus
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extern "C" {
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#endif
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#ifdef _WINDOWS
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#include <stdarg.h>
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void DebugCrash( const char *fmt, ... ) {}
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char* TheCurrentIgnoreCrashPtr;
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#else
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#endif
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void DebugLog(const char *fmt, ...)
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{
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static char buffer[1024];
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va_list va;
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va_start( va, fmt );
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vsnprintf(buffer, 1024, fmt, va );
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buffer[1023] = 0;
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va_end( va );
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//printf( buffer );
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DBGMSG(buffer);
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}
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#ifdef __cplusplus
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}
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#endif
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#endif // DEBUG
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