117 lines
3.9 KiB
C
117 lines
3.9 KiB
C
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/*
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** Command & Conquer Generals(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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////////////////////////////////////////////////////////////////////////////////
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// //
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// (c) 2001-2003 Electronic Arts Inc. //
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// //
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////////////////////////////////////////////////////////////////////////////////
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// FILE: CrateSystem.h /////////////////////////////////////////////////////////////////////////////////
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// Author: Graham Smallwood Feb 2002
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// Desc: System responsible for Crates as code objects - ini, new/delete etc
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///////////////////////////////////////////////////////////////////////////////////////////////////
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#pragma once
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#ifndef CRATE_SYSTEM_H
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#define CRATE_SYSTEM_H
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#include "Common/Ini.h"
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#include "Common/Overridable.h"
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#include "Common/Override.h"
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enum ScienceType;
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struct crateCreationEntry
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{
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AsciiString crateName;
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Real crateChance;
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};
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typedef std::list< crateCreationEntry > crateCreationEntryList;
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typedef std::list< crateCreationEntry >::iterator crateCreationEntryIterator;
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typedef std::list< crateCreationEntry >::const_iterator crateCreationEntryConstIterator;
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/**
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A CrateTemplate is a ini defined set of conditions plus a ThingTemplate that is the Object
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containing the correct CrateCollide module.
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*/
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class CrateTemplate : public Overridable
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{
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MEMORY_POOL_GLUE_WITH_USERLOOKUP_CREATE( CrateTemplate, "CrateTemplate" )
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public:
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CrateTemplate();
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// virtual destructor declared by memory pool
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void setName( AsciiString name ) { m_name = name; }
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AsciiString getName(){ return m_name; }
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inline const FieldParse *getFieldParse() const { return TheCrateTemplateFieldParseTable; }
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static const FieldParse TheCrateTemplateFieldParseTable[]; ///< the parse table for INI definition
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static void parseCrateCreationEntry( INI* ini, void *instance, void *store, const void* /*userData*/ );
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AsciiString m_name; ///< name for this CrateTemplate
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Real m_creationChance; ///< Condition for random percentage chance of creating
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VeterancyLevel m_veterancyLevel; ///< Condition specifing level of killed unit
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KindOfMaskType m_killedByTypeKindof; ///< Must be killed by something with all these bits set
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ScienceType m_killerScience; ///< Must be killed by something posessing this science
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crateCreationEntryList m_possibleCrates; ///< CreationChance is for this CrateData to succeed, this list controls one-of-n crates created on success
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Bool m_isOwnedByMaker; ///< Design needs crates to be owned sometimes.
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private:
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};
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typedef OVERRIDE<CrateTemplate> CrateTemplateOverride;
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/**
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System responsible for Crates as code objects - ini, new/delete etc
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*/
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class CrateSystem : public SubsystemInterface
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{
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public:
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CrateSystem();
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~CrateSystem();
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void init();
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void reset();
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void update(){}
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const CrateTemplate *findCrateTemplate(AsciiString name) const;
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CrateTemplate *friend_findCrateTemplate(AsciiString name);
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CrateTemplate *newCrateTemplate( AsciiString name );
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CrateTemplate *newCrateTemplateOverride( CrateTemplate *crateToOverride );
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static void parseCrateTemplateDefinition(INI* ini);
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private:
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std::vector<CrateTemplate *> m_crateTemplateVector;
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};
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extern CrateSystem *TheCrateSystem;
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#endif
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