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/*
** Command & Conquer Generals Zero Hour(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __ENDIAN_H__
#define __ENDIAN_H__
/*
** Network order is big-endian.
**
** Packet router and mangler order is big or little endian depending on server platform.
**
** Game client order is little endian.
*/
extern bool BigEndian;
template<class T> inline T Endian(T val)
{
if (!BigEndian) {
return(val);
}
/*
char temp[sizeof(T)];
*((T*)(&temp[0])) = val;
*/
T retval = 0;
/*
for (int i=0 ; i<sizeof(T) ; i++) {
retval <<= 8;
retval |= temp[i];
}
*/
int len = sizeof(T);
unsigned char *c = (unsigned char *)(&val);
for (int i=0; i<len; i++)
{
retval |= ( (*c++) << (8*i) );
}
return (retval);
}
#endif //__ENDIAN_H__