615 lines
11 KiB
Plaintext
615 lines
11 KiB
Plaintext
![]() |
# Microsoft Developer Studio Project File - Name="pluglib" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Static Library" 0x0104
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CFG=pluglib - Win32 Release
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "pluglib.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "pluglib.mak" CFG="pluglib - Win32 Release"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "pluglib - Win32 Release" (based on "Win32 (x86) Static Library")
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!MESSAGE "pluglib - Win32 Debug" (based on "Win32 (x86) Static Library")
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!MESSAGE "pluglib - Win32 Hybrid" (based on "Win32 (x86) Static Library")
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!MESSAGE
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# Begin Project
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# PROP Scc_ProjName ""$/Commando/Code/Tools/pluglib", TSJAAAAA"
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# PROP Scc_LocalPath "."
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CPP=cl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "pluglib - Win32 Release"
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# PROP BASE Use_MFC 0
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /c
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# ADD CPP /nologo /MD /W3 /GX /O2 /I "D:\3dsmax4\maxsdk\Include" /I "D:\3dsmax4\maxsdk\Include\Maxscrpt" /D "NDEBUG" /D "_WINDOWS" /D "WIN32" /YX /c
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# ADD RSC /l 0x409
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo
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# ADD LIB32 /nologo
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!ELSEIF "$(CFG)" == "pluglib - Win32 Debug"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP Intermediate_Dir ".\Debug"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /c
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# ADD CPP /nologo /MDd /W3 /GX /Z7 /Od /D "_DEBUG" /D "_WINDOWS" /YX /FD WIN32" /c
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# ADD BASE RSC /l 0x409
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# ADD RSC /l 0x409
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo
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# ADD LIB32 /nologo /out:".\Debug\pluglibd.lib"
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!ELSEIF "$(CFG)" == "pluglib - Win32 Hybrid"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "pluglib_"
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# PROP BASE Intermediate_Dir "pluglib_"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "Hybrid"
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# PROP Intermediate_Dir "Hybrid"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD CPP /nologo /MD /W3 /GX /Z7 /Od /I "D:\3dsmax4\maxsdk\Include" /I "D:\3dsmax4\maxsdk\Include\Maxscrpt" /D "WIN32" /D "_WINDOWS" /YX /FD /c
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# ADD BASE RSC /l 0x409
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# ADD RSC /l 0x409
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo /out:".\Lib\pluglib.lib"
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# ADD LIB32 /nologo /out:".\Hybrid\pluglib.lib"
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!ENDIF
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# Begin Target
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# Name "pluglib - Win32 Release"
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# Name "pluglib - Win32 Debug"
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# Name "pluglib - Win32 Hybrid"
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# Begin Group "Source Files"
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# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;hpj;bat;for;f90"
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# Begin Source File
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SOURCE=.\chunkio.cpp
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DEP_CPP_CHUNK=\
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".\always.h"\
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".\bittype.h"\
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".\bool.h"\
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".\borlandc.h"\
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".\chunkio.h"\
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".\iostruct.h"\
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".\visualc.h"\
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".\watcom.h"\
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".\wwfile.h"\
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NODEP_CPP_CHUNK=\
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".\osdep.h"\
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!IF "$(CFG)" == "pluglib - Win32 Release"
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!ELSEIF "$(CFG)" == "pluglib - Win32 Debug"
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!ELSEIF "$(CFG)" == "pluglib - Win32 Hybrid"
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\EULER.CPP
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DEP_CPP_EULER=\
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".\EULER.H"\
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!IF "$(CFG)" == "pluglib - Win32 Release"
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!ELSEIF "$(CFG)" == "pluglib - Win32 Debug"
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!ELSEIF "$(CFG)" == "pluglib - Win32 Hybrid"
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\HSV.CPP
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DEP_CPP_HSV_C=\
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".\always.h"\
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".\bool.h"\
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".\borlandc.h"\
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".\hsv.h"\
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".\rgb.h"\
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".\visualc.h"\
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".\watcom.h"\
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!IF "$(CFG)" == "pluglib - Win32 Release"
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!ELSEIF "$(CFG)" == "pluglib - Win32 Debug"
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!ELSEIF "$(CFG)" == "pluglib - Win32 Hybrid"
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\JShell.CPP
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DEP_CPP_JSHEL=\
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".\always.h"\
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".\bool.h"\
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".\borlandc.h"\
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".\visualc.h"\
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".\watcom.h"\
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!IF "$(CFG)" == "pluglib - Win32 Release"
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!ELSEIF "$(CFG)" == "pluglib - Win32 Debug"
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!ELSEIF "$(CFG)" == "pluglib - Win32 Hybrid"
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\matrix3d.cpp
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DEP_CPP_MATRI=\
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".\always.h"\
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".\bool.h"\
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".\borlandc.h"\
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".\matrix3d.h"\
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".\matrix4.h"\
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".\vector2.h"\
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".\vector3.h"\
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".\vector4.h"\
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".\visualc.h"\
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".\w3dquat.h"\
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".\watcom.h"\
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".\wwmath.h"\
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".\WWmatrix3.h"\
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NODEP_CPP_MATRI=\
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".\osdep.h"\
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!IF "$(CFG)" == "pluglib - Win32 Release"
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!ELSEIF "$(CFG)" == "pluglib - Win32 Debug"
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!ELSEIF "$(CFG)" == "pluglib - Win32 Hybrid"
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\matrix4.cpp
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DEP_CPP_MATRIX=\
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".\always.h"\
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".\bool.h"\
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".\borlandc.h"\
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".\matrix3d.h"\
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".\matrix4.h"\
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".\vector2.h"\
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".\vector3.h"\
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".\vector4.h"\
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".\visualc.h"\
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".\watcom.h"\
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|
".\wwmath.h"\
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".\WWmatrix3.h"\
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NODEP_CPP_MATRIX=\
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".\osdep.h"\
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|
!IF "$(CFG)" == "pluglib - Win32 Release"
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!ELSEIF "$(CFG)" == "pluglib - Win32 Debug"
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!ELSEIF "$(CFG)" == "pluglib - Win32 Hybrid"
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\nodefilt.cpp
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DEP_CPP_NODEF=\
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".\always.h"\
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|
".\bool.h"\
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".\borlandc.h"\
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|
".\nodefilt.h"\
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|
".\visualc.h"\
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|
".\watcom.h"\
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||
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|
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|
!IF "$(CFG)" == "pluglib - Win32 Release"
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|
!ELSEIF "$(CFG)" == "pluglib - Win32 Debug"
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||
|
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|
!ELSEIF "$(CFG)" == "pluglib - Win32 Hybrid"
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!ENDIF
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|
# End Source File
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|
# Begin Source File
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|
SOURCE=.\nodelist.cpp
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|
DEP_CPP_NODEL=\
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|
".\always.h"\
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|
".\bool.h"\
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".\borlandc.h"\
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".\nodefilt.h"\
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|
".\nodelist.h"\
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|
".\visualc.h"\
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|
".\watcom.h"\
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|
!IF "$(CFG)" == "pluglib - Win32 Release"
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|
!ELSEIF "$(CFG)" == "pluglib - Win32 Debug"
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||
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|
!ELSEIF "$(CFG)" == "pluglib - Win32 Hybrid"
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\PALETTE.CPP
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DEP_CPP_PALET=\
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".\always.h"\
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".\bool.h"\
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".\borlandc.h"\
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|
".\palette.h"\
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|
".\rgb.h"\
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|
".\visualc.h"\
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|
".\watcom.h"\
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||
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|
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|
!IF "$(CFG)" == "pluglib - Win32 Release"
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|
!ELSEIF "$(CFG)" == "pluglib - Win32 Debug"
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||
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!ELSEIF "$(CFG)" == "pluglib - Win32 Hybrid"
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\RAWFILE.CPP
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DEP_CPP_RAWFI=\
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".\always.h"\
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".\bool.h"\
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".\borlandc.h"\
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".\rawfile.h"\
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".\visualc.h"\
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".\watcom.h"\
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".\win.h"\
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||
|
".\wwfile.h"\
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|
NODEP_CPP_RAWFI=\
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|
".\osdep.h"\
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||
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|
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||
|
!IF "$(CFG)" == "pluglib - Win32 Release"
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||
|
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|
!ELSEIF "$(CFG)" == "pluglib - Win32 Debug"
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||
|
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|
!ELSEIF "$(CFG)" == "pluglib - Win32 Hybrid"
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||
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|
!ENDIF
|
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|
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||
|
# End Source File
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||
|
# Begin Source File
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||
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|
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|
SOURCE=.\realcrc.cpp
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|
DEP_CPP_REALC=\
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||
|
".\realcrc.h"\
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||
|
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||
|
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||
|
!IF "$(CFG)" == "pluglib - Win32 Release"
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||
|
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||
|
!ELSEIF "$(CFG)" == "pluglib - Win32 Debug"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "pluglib - Win32 Hybrid"
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||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\RGB.CPP
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||
|
DEP_CPP_RGB_C=\
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||
|
".\always.h"\
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||
|
".\bool.h"\
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||
|
".\borlandc.h"\
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||
|
".\hsv.h"\
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||
|
".\palette.h"\
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||
|
".\rgb.h"\
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||
|
".\visualc.h"\
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||
|
".\watcom.h"\
|
||
|
|
||
|
|
||
|
!IF "$(CFG)" == "pluglib - Win32 Release"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "pluglib - Win32 Debug"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "pluglib - Win32 Hybrid"
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
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||
|
# Begin Source File
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||
|
|
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|
SOURCE=.\Vector.CPP
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|
DEP_CPP_VECTO=\
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||
|
".\always.h"\
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||
|
".\bool.h"\
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||
|
".\borlandc.h"\
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||
|
".\noinit.h"\
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||
|
".\Vector.H"\
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||
|
".\visualc.h"\
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||
|
".\watcom.h"\
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||
|
|
||
|
|
||
|
!IF "$(CFG)" == "pluglib - Win32 Release"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "pluglib - Win32 Debug"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "pluglib - Win32 Hybrid"
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||
|
|
||
|
!ENDIF
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||
|
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||
|
# End Source File
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||
|
# Begin Source File
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||
|
|
||
|
SOURCE=.\w3dquat.cpp
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||
|
DEP_CPP_W3DQU=\
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||
|
".\always.h"\
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||
|
".\bool.h"\
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||
|
".\borlandc.h"\
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||
|
".\matrix3d.h"\
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||
|
".\matrix4.h"\
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||
|
".\vector2.h"\
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||
|
".\vector3.h"\
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||
|
".\vector4.h"\
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||
|
".\visualc.h"\
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||
|
".\w3dquat.h"\
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||
|
".\watcom.h"\
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||
|
".\wwmath.h"\
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||
|
".\WWmatrix3.h"\
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||
|
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||
|
NODEP_CPP_W3DQU=\
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||
|
".\osdep.h"\
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||
|
|
||
|
|
||
|
!IF "$(CFG)" == "pluglib - Win32 Release"
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||
|
|
||
|
!ELSEIF "$(CFG)" == "pluglib - Win32 Debug"
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||
|
|
||
|
!ELSEIF "$(CFG)" == "pluglib - Win32 Hybrid"
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||
|
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||
|
!ENDIF
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||
|
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||
|
# End Source File
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||
|
# Begin Source File
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||
|
|
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|
SOURCE=.\wwmath.cpp
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|
DEP_CPP_WWMAT=\
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||
|
".\always.h"\
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||
|
".\bool.h"\
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||
|
".\borlandc.h"\
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||
|
".\visualc.h"\
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||
|
".\watcom.h"\
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||
|
".\wwmath.h"\
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||
|
|
||
|
|
||
|
!IF "$(CFG)" == "pluglib - Win32 Release"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "pluglib - Win32 Debug"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "pluglib - Win32 Hybrid"
|
||
|
|
||
|
!ENDIF
|
||
|
|
||
|
# End Source File
|
||
|
# Begin Source File
|
||
|
|
||
|
SOURCE=.\WWmatrix3.cpp
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||
|
DEP_CPP_WWMATR=\
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||
|
".\always.h"\
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||
|
".\bool.h"\
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||
|
".\borlandc.h"\
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||
|
".\matrix3d.h"\
|
||
|
".\matrix4.h"\
|
||
|
".\vector2.h"\
|
||
|
".\vector3.h"\
|
||
|
".\vector4.h"\
|
||
|
".\visualc.h"\
|
||
|
".\w3dquat.h"\
|
||
|
".\watcom.h"\
|
||
|
".\wwmath.h"\
|
||
|
".\WWmatrix3.h"\
|
||
|
|
||
|
NODEP_CPP_WWMATR=\
|
||
|
".\osdep.h"\
|
||
|
|
||
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|
||
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!IF "$(CFG)" == "pluglib - Win32 Release"
|
||
|
|
||
|
!ELSEIF "$(CFG)" == "pluglib - Win32 Debug"
|
||
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|
||
|
!ELSEIF "$(CFG)" == "pluglib - Win32 Hybrid"
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|
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|
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SOURCE=.\visualc.h
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# End Project
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