/* ** Command & Conquer Generals Zero Hour(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ // RetranslateDlg.cpp : implementation file // #include "stdafx.h" #include "Babylon.h" #include "RetranslateDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // RetranslateDlg dialog RetranslateDlg::RetranslateDlg(CWnd* pParent /*=NULL*/) : CDialog(RetranslateDlg::IDD, pParent) { //{{AFX_DATA_INIT(RetranslateDlg) // NOTE: the ClassWizard will add member initialization here //}}AFX_DATA_INIT } void RetranslateDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(RetranslateDlg) // NOTE: the ClassWizard will add DDX and DDV calls here //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(RetranslateDlg, CDialog) //{{AFX_MSG_MAP(RetranslateDlg) ON_WM_CANCELMODE() ON_BN_CLICKED(IDC_MATCH, OnRetranslate) ON_BN_CLICKED(IDC_SKIP, OnSkip) ON_BN_CLICKED(IDC_NOMATCH, OnNoRetranslate) ON_BN_CLICKED(IDCANCEL, OnSkipAll) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // RetranslateDlg message handlers BOOL RetranslateDlg::OnInitDialog() { // TODO: Add extra initialization here CStatic *text; static char buffer[4*1024]; CDialog::OnInitDialog(); text = (CStatic *) GetDlgItem ( IDC_NEWTEXT ); text->SetWindowText ( newtext->GetSB()); text = (CStatic *) GetDlgItem ( IDC_OLDTEXT ); text->SetWindowText ( oldtext->GetSB()); return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE } void RetranslateDlg::OnCancelMode() { CDialog::OnCancelMode(); // TODO: Add your message handler code here } void RetranslateDlg::OnRetranslate() { // TODO: Add your control notification handler code here oldtext->SetRetranslate ( TRUE ); CDialog::OnOK (); } void RetranslateDlg::OnSkip() { // TODO: Add your control notification handler code here EndDialog ( IDSKIP ); } void RetranslateDlg::OnNoRetranslate() { // TODO: Add your control notification handler code here oldtext->SetRetranslate ( FALSE ); CDialog::OnOK (); } void RetranslateDlg::OnSkipAll() { // TODO: Add your control notification handler code here CDialog::OnCancel (); }