/* ** Command & Conquer Generals Zero Hour(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ /****************************************************************************** * * FILE * $Archive: /APILauncher/Protect.h $ * * DESCRIPTION * Copy protection * * PROGRAMMER * Denzil E. Long, Jr. * $Author: Mcampbell $ * * VERSION INFO * $Modtime: 6/18/01 8:24p $ * $Revision: 4 $ * ******************************************************************************/ #ifndef __PROTECT_H__ #define __PROTECT_H__ #ifdef COPY_PROTECT #include //#define OLDWAY #ifdef OLDWAY template class RefPtr; class UString; class Protect { public: Protect(); ~Protect(); void SendMappedFileHandle(HANDLE process, DWORD threadID) const; private: // Prevent copy & assignment Protect(const Protect&); const Protect& operator=(const Protect&); // Retrieve machine unique key RefPtr GetPassKey(void) const; HANDLE mLauncherMutex; HANDLE mMappedFile; }; #else #ifdef __cplusplus extern "C" { #endif void __cdecl InitializeProtect(void); void __cdecl ShutdownProtect(void); void __cdecl SendProtectMessage(HANDLE process, DWORD threadID); #ifdef __cplusplus }; #endif #endif #endif // COPY_PROTECT #endif // PROTECT_H