/* ** Command & Conquer Generals Zero Hour(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ /*********************************************************************************************** *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S *** *********************************************************************************************** * * * Project Name : G * * * * $Archive:: /Commando/Code/Tools/max2w3d/InputDlg.h $* * * * $Author:: Andre_a $* * * * $Modtime:: 5/08/00 1:36p $* * * * $Revision:: 1 $* * * *---------------------------------------------------------------------------------------------* * Functions: * * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef INPUTDLG_H #define INPUTDLG_H #include "dllmain.h" #include "resource.h" ///////////////////////////////////////////////////////////////////////////// // InputDlg dialog - a generic input box for MAXScript class InputDlg { friend BOOL CALLBACK _thunk_dialog_proc (HWND, UINT, WPARAM, LPARAM); public: // Construction InputDlg (HWND hWndParent=NULL); // Methods int DoModal (void); // returns IDOK or IDCANCEL void SetCaption (const char *caption); void SetLabel (const char *label); void SetValue (const char *value); // DialogProc BOOL CALLBACK DialogProc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam); // Dialog data associated with GUI components. char m_Value[1024]; // edit box char m_Label[512]; // description label char m_Caption[128]; // dialog caption protected: // Dialog data enum { IDD = IDD_INPUT_DIALOG }; HWND m_hWnd; HWND m_hWndParent; // Message Handlers LRESULT OnInitDialog (WPARAM wParam, LPARAM lParam); BOOL OnOK (void); }; #endif