/* ** Command & Conquer Generals Zero Hour(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ /* $Header: /Commando/Code/Tools/max2w3d/boneicon.h 5 10/28/97 6:08p Greg_h $ */ /*********************************************************************************************** *** Confidential - Westwood Studios *** *********************************************************************************************** * * * Project Name : Commando Tools - WWSkin * * * * $Archive:: /Commando/Code/Tools/max2w3d/boneicon.h $* * * * $Author:: Greg_h $* * * * $Modtime:: 10/21/97 2:06p $* * * * $Revision:: 5 $* * * *---------------------------------------------------------------------------------------------* * Functions: * * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #ifndef BONEICON_H #define BONEICON_H struct VertexStruct { float X,Y,Z; }; struct FaceStruct { int V0,V1,V2; }; extern const int NumBoneIconVerts; extern const int NumBoneIconFaces; extern VertexStruct BoneIconVerts[]; extern FaceStruct BoneIconFaces[]; #endif