/*
**	Command & Conquer Generals(tm)
**	Copyright 2025 Electronic Arts Inc.
**
**	This program is free software: you can redistribute it and/or modify
**	it under the terms of the GNU General Public License as published by
**	the Free Software Foundation, either version 3 of the License, or
**	(at your option) any later version.
**
**	This program is distributed in the hope that it will be useful,
**	but WITHOUT ANY WARRANTY; without even the implied warranty of
**	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
**	GNU General Public License for more details.
**
**	You should have received a copy of the GNU General Public License
**	along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

////////////////////////////////////////////////////////////////////////////////
//																																						//
//  (c) 2001-2003 Electronic Arts Inc.																				//
//																																						//
////////////////////////////////////////////////////////////////////////////////

// FILE: Terrain.h ////////////////////////////////////////////////////////////
//
// Common terrain/map information to both GameLogic and GameClient
//
// Author: Colin Day, April 2001
//
///////////////////////////////////////////////////////////////////////////////

#pragma once

#ifndef __TERRAIN_H_
#define __TERRAIN_H_

// SYSTEM INCLUDES ////////////////////////////////////////////////////////////

// USER INCLUDES //////////////////////////////////////////////////////////////

// DEFINE /////////////////////////////////////////////////////////////////////
#define MAX_TERRAIN_NAME_LEN 64  ///< max size of map filename with extenstion

#endif  // end __TERRAIN_H_