/* ** Command & Conquer Generals(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ //////////////////////////////////////////////////////////////////////////////// // // // (c) 2001-2003 Electronic Arts Inc. // // // //////////////////////////////////////////////////////////////////////////////// // DrawGroupInfo.cpp ////////////////////////////////////////////////////////////////////////////// // Author: John McDonald, October 2002 /////////////////////////////////////////////////////////////////////////////////////////////////// #include "PreRTS.h" // This must go first in EVERY cpp file int the GameEngine #include "GameClient/DrawGroupInfo.h" // Useful defaults. DrawGroupInfo::DrawGroupInfo() { m_fontName = "Arial"; m_fontSize = 10; m_fontIsBold = FALSE; m_usePlayerColor = TRUE; m_colorForText = GameMakeColor(255, 255, 255, 255); m_colorForTextDropShadow = GameMakeColor(0, 0, 0, 255); m_dropShadowOffsetX = -1; m_dropShadowOffsetY = -1; m_percentOffsetX = -0.05f; m_usingPixelOffsetX = FALSE; m_pixelOffsetY = -10; m_usingPixelOffsetY = TRUE; } DrawGroupInfo *TheDrawGroupInfo = NULL;