/* ** Command & Conquer Generals(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ //////////////////////////////////////////////////////////////////////////////// // // // (c) 2001-2003 Electronic Arts Inc. // // // //////////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////////////// // FILE: SkirmishPreferences.h // Author: Chris Huybregts, August 2002 // Description: Saving/Loading of skirmish preferences /////////////////////////////////////////////////////////////////////////////////////// #pragma once #ifndef __SKIRMISHPREFERENCES_H__ #define __SKIRMISHPREFERENCES_H__ //----------------------------------------------------------------------------- // USER INCLUDES ////////////////////////////////////////////////////////////// //----------------------------------------------------------------------------- #include "Common/UserPreferences.h" //----------------------------------------------------------------------------- // SkirmishPreferences class //----------------------------------------------------------------------------- class SkirmishPreferences : public UserPreferences { public: SkirmishPreferences(); virtual ~SkirmishPreferences(); virtual Bool write(void); AsciiString getSlotList(void); void setSlotList(void); UnicodeString getUserName(void); // convenience function Int getPreferredFaction(void); // convenience function Int getPreferredColor(void); // convenience function AsciiString getPreferredMap(void); // convenience function Bool usesSystemMapDir(void); // convenience function }; #endif // __SKIRMISHPREFERENCES_H__