# Microsoft Developer Studio Project File - Name="Compression" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Static Library" 0x0104 CFG=Compression - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "Compression.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "Compression.mak" CFG="Compression - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "Compression - Win32 Release" (based on "Win32 (x86) Static Library") !MESSAGE "Compression - Win32 Debug" (based on "Win32 (x86) Static Library") !MESSAGE "Compression - Win32 Internal" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "Compression" # PROP Scc_LocalPath "..\.." CPP=cl.exe RSC=rc.exe !IF "$(CFG)" == "Compression - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c # ADD CPP /nologo /W3 /WX /GX /O2 /Ob2 /I "..\..\include" /D "NDEBUG" /D "_RELEASE" /D "WIN32" /D "_MBCS" /D "_LIB" /D "Z_PREFIX" /YX /FD /c # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo /out:"..\..\..\Libraries\Lib\Compression.lib" !ELSEIF "$(CFG)" == "Compression - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c # ADD CPP /nologo /W3 /WX /Gm /GX /ZI /Od /I "..\..\include" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "Z_PREFIX" /FR /YX /FD /GZ /c # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo /out:"..\..\..\Libraries\Lib\CompressionDebug.lib" !ELSEIF "$(CFG)" == "Compression - Win32 Internal" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Internal" # PROP BASE Intermediate_Dir "Internal" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Internal" # PROP Intermediate_Dir "Internal" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /I "..\..\include" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c # ADD CPP /nologo /W3 /WX /GX /O2 /I "..\..\include" /D "NDEBUG" /D "_INTERNAL" /D "WIN32" /D "_MBCS" /D "_LIB" /D "Z_PREFIX" /YX /FD /c # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo /out:"..\..\..\Libraries\Lib\CompressionInternal.lib" !ENDIF # Begin Target # Name "Compression - Win32 Release" # Name "Compression - Win32 Debug" # Name "Compression - Win32 Internal" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Group "Zlib" # PROP Default_Filter "" # Begin Source File SOURCE=.\ZLib\adler32.c # End Source File # Begin Source File SOURCE=.\ZLib\compress.c # End Source File # Begin Source File SOURCE=.\ZLib\crc32.c # End Source File # Begin Source File SOURCE=.\ZLib\deflate.c # End Source File # Begin Source File SOURCE=.\ZLib\gzio.c # End Source File # Begin Source File SOURCE=.\ZLib\infblock.c # 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