/* ** Command & Conquer Generals Zero Hour(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ //////////////////////////////////////////////////////////////////////////////// // // // (c) 2001-2003 Electronic Arts Inc. // // // //////////////////////////////////////////////////////////////////////////////// // FILE: GameInfoWindow.h /////////////////////////////////////////////////////////////////////////// // Created: Chris Huybregts, Feb 2002 // Desc: Game Info Window Header /////////////////////////////////////////////////////////////////////////////////////////////////// #pragma once #ifndef __GAMEINFOWINDOW_H_ #define __GAMEINFOWINDOW_H_ // INCLUDES /////////////////////////////////////////////////////////////////////////////////////// #include "GameClient/GameWindow.h" #include "GameNetwork/LANGameInfo.h" // Function Stubs for GameInfoWindow extern void CreateLANGameInfoWindow( GameWindow *sizeAndPosWin ); extern void DestroyGameInfoWindow(void); extern void RefreshGameInfoWindow(GameInfo *gameInfo, UnicodeString gameName); extern void HideGameInfoWindow(Bool hide); #endif // __GAMEINFOWINDOW_H_