/* ** Command & Conquer Generals Zero Hour(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ // DlgProxy.h : header file // #if !defined(AFX_DLGPROXY_H__2BF3124F_3BA1_11D3_B9DA_006097B90D93__INCLUDED_) #define AFX_DLGPROXY_H__2BF3124F_3BA1_11D3_B9DA_006097B90D93__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 class CBabylonDlg; ///////////////////////////////////////////////////////////////////////////// // CBabylonDlgAutoProxy command target class CBabylonDlgAutoProxy : public CCmdTarget { DECLARE_DYNCREATE(CBabylonDlgAutoProxy) CBabylonDlgAutoProxy(); // protected constructor used by dynamic creation // Attributes public: CBabylonDlg* m_pDialog; // Operations public: // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CBabylonDlgAutoProxy) public: virtual void OnFinalRelease(); //}}AFX_VIRTUAL // Implementation protected: virtual ~CBabylonDlgAutoProxy(); // Generated message map functions //{{AFX_MSG(CBabylonDlgAutoProxy) // NOTE - the ClassWizard will add and remove member functions here. //}}AFX_MSG DECLARE_MESSAGE_MAP() DECLARE_OLECREATE(CBabylonDlgAutoProxy) // Generated OLE dispatch map functions //{{AFX_DISPATCH(CBabylonDlgAutoProxy) // NOTE - the ClassWizard will add and remove member functions here. //}}AFX_DISPATCH DECLARE_DISPATCH_MAP() DECLARE_INTERFACE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_DLGPROXY_H__2BF3124F_3BA1_11D3_B9DA_006097B90D93__INCLUDED_)