/* ** Command & Conquer Generals Zero Hour(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ #include #include #include "Lib/BaseType.h" #include "Compression/Compression.h" #include "../CRCDiff/Debug.h" #ifndef DEBUG #include void ReleaseLog(const char *fmt, ...) { static char buffer[1024]; va_list va; va_start( va, fmt ); vsnprintf(buffer, 1024, fmt, va ); buffer[1023] = 0; va_end( va ); printf( "%s", buffer ); } #undef DEBUG_LOG #define DEBUG_LOG(x) ReleaseLog x #endif void dumpHelp(const char *exe) { DEBUG_LOG(("Usage:\n To print the compression type of an existing file: %s -in infile\n", exe)); DEBUG_LOG((" To compress a file: %s -in infile -out outfile <-type compressionmode>\n\n", exe)); DEBUG_LOG(("Compression modes:\n")); for (int i=COMPRESSION_MIN; i<=COMPRESSION_MAX; ++i) { DEBUG_LOG((" %s\n", CompressionManager::getCompressionNameByType((CompressionType)i))); } } void main(int argc, char **argv) { std::string inFile = ""; std::string outFile = ""; CompressionType compressType = CompressionManager::getPreferredCompression(); for (int i=1; i