/*
** Command & Conquer Generals Zero Hour(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see .
*/
#include
#include
#include "Lib/BaseType.h"
#include "Compression/Compression.h"
#include "../CRCDiff/Debug.h"
#ifndef DEBUG
#include
void ReleaseLog(const char *fmt, ...)
{
static char buffer[1024];
va_list va;
va_start( va, fmt );
vsnprintf(buffer, 1024, fmt, va );
buffer[1023] = 0;
va_end( va );
printf( "%s", buffer );
}
#undef DEBUG_LOG
#define DEBUG_LOG(x) ReleaseLog x
#endif
void dumpHelp(const char *exe)
{
DEBUG_LOG(("Usage:\n To print the compression type of an existing file: %s -in infile\n", exe));
DEBUG_LOG((" To compress a file: %s -in infile -out outfile <-type compressionmode>\n\n", exe));
DEBUG_LOG(("Compression modes:\n"));
for (int i=COMPRESSION_MIN; i<=COMPRESSION_MAX; ++i)
{
DEBUG_LOG((" %s\n", CompressionManager::getCompressionNameByType((CompressionType)i)));
}
}
void main(int argc, char **argv)
{
std::string inFile = "";
std::string outFile = "";
CompressionType compressType = CompressionManager::getPreferredCompression();
for (int i=1; i