124 lines
4.4 KiB
C++
124 lines
4.4 KiB
C++
/*
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** Command & Conquer Generals(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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////////////////////////////////////////////////////////////////////////////////
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// //
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// (c) 2001-2003 Electronic Arts Inc. //
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// //
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////////////////////////////////////////////////////////////////////////////////
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// FILE: GraphDraw.cpp ////////////////////////////////////////////////////////
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//-----------------------------------------------------------------------------
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//
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// Electronic Arts Pacific.
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//
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// Confidential Information
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// Copyright (C) 2002 - All Rights Reserved
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//
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//-----------------------------------------------------------------------------
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//
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// created: Aug 2002
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//
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// Filename: GraphDraw.cpp
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//
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// author: John McDonald
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//
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// purpose: Contains the functions to queue up and display a single graph for
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// each frame
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//
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//-----------------------------------------------------------------------------
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///////////////////////////////////////////////////////////////////////////////
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#include "PreRTS.h"
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#include "GameClient/GraphDraw.h"
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#include "GameClient/Display.h"
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#include "GameClient/DisplayString.h"
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#include "GameClient/DisplayStringManager.h"
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#ifdef PERF_TIMERS
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//-------------------------------------------------------------------------------------------------
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GraphDraw::GraphDraw()
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{
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for (Int i = 0; i < MAX_GRAPH_VALUES; ++i) {
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m_displayStrings[i] = TheDisplayStringManager->newDisplayString();
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m_displayStrings[i]->setFont(TheFontLibrary->getFont("Courier", 10, false));
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}
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}
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//-------------------------------------------------------------------------------------------------
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GraphDraw::~GraphDraw()
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{
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for (Int i = 0; i < MAX_GRAPH_VALUES; ++i) {
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TheDisplayStringManager->freeDisplayString(m_displayStrings[i]);
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}
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}
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//-------------------------------------------------------------------------------------------------
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void GraphDraw::addEntry(AsciiString str, Real val)
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{
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m_graphEntries.push_back(std::make_pair(str, val));
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}
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//-------------------------------------------------------------------------------------------------
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void GraphDraw::render()
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{
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Int width = TheDisplay->getWidth();
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// divide the width by two because we're going to use the left half of the screen for labels.
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//width /= 2;
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// give more to bars than labels. (srj)
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Int start = width * 0.33f;
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width -= start;
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Int height = TheDisplay->getHeight();
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Int totalCount = m_graphEntries.size();
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DEBUG_ASSERTCRASH(totalCount < MAX_GRAPH_VALUES, ("MAX_GRAPH_VALUES must be increased, not all labels will appear (max %d, cur %d).\n",MAX_GRAPH_VALUES,totalCount));
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DEBUG_ASSERTCRASH(BAR_HEIGHT * totalCount < height, ("BAR_HEIGHT must be reduced, as bars are being drawn off-screen.\n"));
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VecGraphEntriesIt it;
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Int count = 0;
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for (it = m_graphEntries.begin(); it != m_graphEntries.end(); ++it) {
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if (count < MAX_GRAPH_VALUES) {
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// draw the label.
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UnicodeString uniStr;
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uniStr.translate(it->first);
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m_displayStrings[count]->setText(uniStr);
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m_displayStrings[count]->draw(5, count * BAR_HEIGHT, 0xFFFFFFFF, 0x00000000, 1, 1);
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}
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TheDisplay->drawFillRect(start, count * BAR_HEIGHT - (BAR_SPACE / 2), it->second / 100000.0f * width, BAR_HEIGHT - BAR_SPACE, 0x7FFFFFFF);
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++count;
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}
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}
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//-------------------------------------------------------------------------------------------------
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void GraphDraw::clear()
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{
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m_graphEntries.clear();
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}
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GraphDraw *TheGraphDraw = NULL;
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#endif /* PERF_TIMERS */ |