124 lines
4.4 KiB
C++

/*
** Command & Conquer Generals(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
////////////////////////////////////////////////////////////////////////////////
// //
// (c) 2001-2003 Electronic Arts Inc. //
// //
////////////////////////////////////////////////////////////////////////////////
// FILE: GraphDraw.cpp ////////////////////////////////////////////////////////
//-----------------------------------------------------------------------------
//
// Electronic Arts Pacific.
//
// Confidential Information
// Copyright (C) 2002 - All Rights Reserved
//
//-----------------------------------------------------------------------------
//
// created: Aug 2002
//
// Filename: GraphDraw.cpp
//
// author: John McDonald
//
// purpose: Contains the functions to queue up and display a single graph for
// each frame
//
//-----------------------------------------------------------------------------
///////////////////////////////////////////////////////////////////////////////
#include "PreRTS.h"
#include "GameClient/GraphDraw.h"
#include "GameClient/Display.h"
#include "GameClient/DisplayString.h"
#include "GameClient/DisplayStringManager.h"
#ifdef PERF_TIMERS
//-------------------------------------------------------------------------------------------------
GraphDraw::GraphDraw()
{
for (Int i = 0; i < MAX_GRAPH_VALUES; ++i) {
m_displayStrings[i] = TheDisplayStringManager->newDisplayString();
m_displayStrings[i]->setFont(TheFontLibrary->getFont("Courier", 10, false));
}
}
//-------------------------------------------------------------------------------------------------
GraphDraw::~GraphDraw()
{
for (Int i = 0; i < MAX_GRAPH_VALUES; ++i) {
TheDisplayStringManager->freeDisplayString(m_displayStrings[i]);
}
}
//-------------------------------------------------------------------------------------------------
void GraphDraw::addEntry(AsciiString str, Real val)
{
m_graphEntries.push_back(std::make_pair(str, val));
}
//-------------------------------------------------------------------------------------------------
void GraphDraw::render()
{
Int width = TheDisplay->getWidth();
// divide the width by two because we're going to use the left half of the screen for labels.
//width /= 2;
// give more to bars than labels. (srj)
Int start = width * 0.33f;
width -= start;
Int height = TheDisplay->getHeight();
Int totalCount = m_graphEntries.size();
DEBUG_ASSERTCRASH(totalCount < MAX_GRAPH_VALUES, ("MAX_GRAPH_VALUES must be increased, not all labels will appear (max %d, cur %d).\n",MAX_GRAPH_VALUES,totalCount));
DEBUG_ASSERTCRASH(BAR_HEIGHT * totalCount < height, ("BAR_HEIGHT must be reduced, as bars are being drawn off-screen.\n"));
VecGraphEntriesIt it;
Int count = 0;
for (it = m_graphEntries.begin(); it != m_graphEntries.end(); ++it) {
if (count < MAX_GRAPH_VALUES) {
// draw the label.
UnicodeString uniStr;
uniStr.translate(it->first);
m_displayStrings[count]->setText(uniStr);
m_displayStrings[count]->draw(5, count * BAR_HEIGHT, 0xFFFFFFFF, 0x00000000, 1, 1);
}
TheDisplay->drawFillRect(start, count * BAR_HEIGHT - (BAR_SPACE / 2), it->second / 100000.0f * width, BAR_HEIGHT - BAR_SPACE, 0x7FFFFFFF);
++count;
}
}
//-------------------------------------------------------------------------------------------------
void GraphDraw::clear()
{
m_graphEntries.clear();
}
GraphDraw *TheGraphDraw = NULL;
#endif /* PERF_TIMERS */