109 lines
3.8 KiB
C++
109 lines
3.8 KiB
C++
/*
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** Command & Conquer Generals Zero Hour(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/************************************************************************
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** C O N F I D E N T I A L --- W E S T W O O D A S S O C I A T E S **
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************************************************************************
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* *
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* Project Name : DrawButton *
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* *
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* File Name : DRAWBUTTON.H *
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* *
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* Programmer : Maria del Mar McCready Legg *
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* *
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* Start Date : May 10, 1994 *
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* *
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* Last Update : October 5, 2000 [MML] *
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*----------------------------------------------------------------------*/
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#ifndef DRAWBUTTONS_H
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#define DRAWBUTTONS_H
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#include <tchar.h>
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#include <stdlib.h>
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#include "ttfont.h"
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//-------------------------------------------------------------------------
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// Custom "Button" Class
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//-------------------------------------------------------------------------
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class DrawButton
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{
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public:
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enum BUTTON_STATE {
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NORMAL_STATE = 0,
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PRESSED_STATE,
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FOCUS_STATE
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};
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DrawButton ( int id, RECT button_rect, char *normal, char *focus, char *pressed, const char *string, TTFontClass *fontptr );
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DrawButton ( int id, RECT button_rect, char *normal, char *focus, char *pressed, const wchar_t *string, TTFontClass *fontptr );
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char *Return_Normal_Bitmap ( void ) { return NormalBitmap; };
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char *Return_Pressed_Bitmap ( void ) { return PressedBitmap; };
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char *Return_Focus_Bitmap ( void ) { return FocusBitmap; };
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char *Return_Bitmap ( void );
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bool Draw_Bitmaps ( void ) { return( UseBitmaps ); };
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void Draw_Text ( HDC hDC );
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BUTTON_STATE Get_State ( void ) { return ButtonState; };
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bool Is_Mouse_In_Region ( int mouse_x, int mouse_y );
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int Return_Id ( void ) { return Id; };
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int Return_X_Pos ( void ) { return rect.left; };
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int Return_Y_Pos ( void ) { return rect.top; };
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int Return_Width ( void ) { return( rect.right - rect.left ); };
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int Return_Height ( void ) { return( rect.bottom - rect.top ); };
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int Return_Stretched_Width ( void ) { return( StretchedWidth ); };
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int Return_Stretched_Height ( void ) { return( StretchedHeight ); };
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void Return_Area ( RECT *area );
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void Return_Area ( Rect *area );
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void Return_Text_Area ( Rect *area );
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TTFontClass *Return_Font_Ptr ( void ) { return( MyFontPtr ); };
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wchar_t *Return_Text ( void ) { return( String ); };
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void Set_State ( BUTTON_STATE state ) { ButtonState = state; };
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int Set_Stretched_Width ( int );
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int Set_Stretched_Height ( int );
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protected:
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int Id;
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Rect MyRect;
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Rect TextRect;
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RECT rect;
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BUTTON_STATE ButtonState;
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int StretchedWidth;
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int StretchedHeight;
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bool UseBitmaps;
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TTFontClass *MyFontPtr;
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wchar_t String[ MAX_PATH ];
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char NormalBitmap [ _MAX_FNAME ];
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char PressedBitmap[ _MAX_FNAME ];
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char FocusBitmap [ _MAX_FNAME ];
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};
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#endif
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