65 lines
1.4 KiB
C++

/*
** Command & Conquer Generals Zero Hour(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef SEM4_HEADER
#define SEM4_HEADER
#include <limits.h>
#ifndef _WINDOWS
#include <unistd.h>
#endif
#include "wstypes.h"
#ifdef _REENTRANT
#ifndef _WINDOWS
#include <semaphore.h>
#else
#include <windows.h>
#endif // _WINDOWS
#endif // _REENTRANT
// Windows headers have a tendency to redefine IN
#ifdef IN
#undef IN
#endif
#define IN const
class Sem4
{
private:
#ifdef _REENTRANT
#ifndef _WINDOWS
sem_t sem;
#else
HANDLE sem;
#endif
#endif
public:
Sem4();
Sem4(uint32 value);
~Sem4();
sint32 Wait(void) const;
sint32 TryWait(void) const;
sint32 Post(void) const;
sint32 GetValue(int *sval) const;
sint32 Destroy(void);
};
#endif