73 lines
2.2 KiB
C++

/*
** Command & Conquer Generals(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// DebugWindow.h : main header file for the DEBUGWINDOW DLL
//
#if !defined(AFX_DEBUGWINDOW_H__018E1800_6E59_4527_BA0C_8731EBF22953__INCLUDED_)
#define AFX_DEBUGWINDOW_H__018E1800_6E59_4527_BA0C_8731EBF22953__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
#include "DebugWindowExport.h"
/////////////////////////////////////////////////////////////////////////////
// CDebugWindowApp
// See DebugWindow.cpp for the implementation of this class
//
class DebugWindowDialog;
class CDebugWindowApp : public CWinApp
{
public:
CDebugWindowApp();
~CDebugWindowApp();
DebugWindowDialog* GetDialogWindow(void);
void SetDialogWindow(DebugWindowDialog* pWnd);
protected:
DebugWindowDialog* m_DialogWindow;
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CDebugWindowApp)
//}}AFX_VIRTUAL
//{{AFX_MSG(CDebugWindowApp)
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_DEBUGWINDOW_H__018E1800_6E59_4527_BA0C_8731EBF22953__INCLUDED_)