108 lines
3.6 KiB
C++

/*
** Command & Conquer Generals(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// FILE: ImageInfo.cpp ////////////////////////////////////////////////////////
//-----------------------------------------------------------------------------
//
// Westwood Studios Pacific.
//
// Confidential Information
// Copyright (C) 2001 - All Rights Reserved
//
//-----------------------------------------------------------------------------
//
// Project: ImagePacker
//
// File name: ImageInfo.cpp
//
// Created: Colin Day, August 2001
//
// Desc: Image information struct for images to pack into
// the texture pages
//
//-----------------------------------------------------------------------------
///////////////////////////////////////////////////////////////////////////////
// SYSTEM INCLUDES ////////////////////////////////////////////////////////////
#include <stdlib.h>
// USER INCLUDES //////////////////////////////////////////////////////////////
#include "ImageInfo.h"
// DEFINES ////////////////////////////////////////////////////////////////////
// PRIVATE TYPES //////////////////////////////////////////////////////////////
// PRIVATE DATA ///////////////////////////////////////////////////////////////
// PUBLIC DATA ////////////////////////////////////////////////////////////////
// PRIVATE PROTOTYPES /////////////////////////////////////////////////////////
// PRIVATE FUNCTIONS //////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
// PUBLIC FUNCTIONS ///////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
// ImageInfo::ImageInfo =======================================================
/** */
//=============================================================================
ImageInfo::ImageInfo( void )
{
m_area = 0;
m_colorDepth = 0;
m_size.x = 0;
m_size.y = 0;
m_path = NULL;
m_filenameOnly = NULL;
m_filenameOnlyNoExt = NULL;
m_status = UNPACKED;
m_page = NULL;
m_nextPageImage = NULL;
m_prevPageImage = NULL;
m_pagePos.lo.x = 0;
m_pagePos.lo.y = 0;
m_pagePos.hi.x = 0;
m_pagePos.hi.y = 0;
m_fitBits = 0;
m_gutterUsed.x = 0;
m_gutterUsed.y = 0;
} // end ImageInfo
// ImageInfo::~ImageInfo ======================================================
/** */
//=============================================================================
ImageInfo::~ImageInfo( void )
{
// delete path name
if( m_path )
delete [] m_path;
if( m_filenameOnly )
delete [] m_filenameOnly;
if( m_filenameOnlyNoExt )
delete [] m_filenameOnlyNoExt;
} // end ~ImageInfo