93 lines
2.5 KiB
C++

/*
** Command & Conquer Generals Zero Hour(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#if !defined(AFX_GENERATEDLG_H__959D0D41_50A5_11D3_B9DA_006097B90D93__INCLUDED_)
#define AFX_GENERATEDLG_H__959D0D41_50A5_11D3_B9DA_006097B90D93__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// GenerateDlg.h : header file
//
#include "expimp.h"
/////////////////////////////////////////////////////////////////////////////
// CGenerateDlg dialog
class CGenerateDlg : public CDialog
{
char filename[200];
GNOPTIONS options;
LangID langids[200];
int langindices[200];
int num_langs;
CListBox *list;
CEdit *edit;
CStatic *filetext;
CButton *unicode;
CButton *strfile;
CButton *useids;
CButton *usetext;
// Construction
public:
CGenerateDlg(CWnd* pParent = NULL); // standard constructor
char* FilePrefix ( void ) { return filename; };
GNOPTIONS* Options ( void ) { return &options; };
LangID* Langauges ( void ) { return langids; };
// Dialog Data
//{{AFX_DATA(CGenerateDlg)
enum { IDD = IDD_GENERATE };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CGenerateDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CGenerateDlg)
virtual BOOL OnInitDialog();
afx_msg void OnSelectall();
afx_msg void OnInvert();
afx_msg void OnChangePrefix();
afx_msg void OnBabylonstr();
afx_msg void OnUnicode();
virtual void OnCancel();
virtual void OnOK();
afx_msg void OnIds();
afx_msg void OnOriginal();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_GENERATEDLG_H__959D0D41_50A5_11D3_B9DA_006097B90D93__INCLUDED_)