96 lines
3.4 KiB
C
96 lines
3.4 KiB
C
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/*
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** Command & Conquer Generals Zero Hour(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/***********************************************************************************************
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*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
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***********************************************************************************************
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* *
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* Project Name : G *
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* *
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* $Archive:: /Commando/Code/Tools/max2w3d/SceneSetupDlg.h $*
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* *
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* $Author:: Andre_a $*
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* *
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* $Modtime:: 10/15/99 4:24p $*
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* *
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* $Revision:: 2 $*
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* *
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*---------------------------------------------------------------------------------------------*
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* Functions: *
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* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
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#ifndef SCENESETUPDLG_H
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#define SCENESETUPDLG_H
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// SceneSetupDlg.h : header file
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//
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#include "dllmain.h"
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#include "Resource.h"
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class Interface;
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/////////////////////////////////////////////////////////////////////////////
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// SceneSetupDlg dialog
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class SceneSetupDlg
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{
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public:
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// Construction
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SceneSetupDlg(Interface *max_interface);
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// Methods
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int DoModal (void);
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// DialogProc
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BOOL CALLBACK DialogProc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
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// Dialog data associated with GUI components.
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enum { IDD = IDD_SCENE_SETUP };
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int m_DamageCount;
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float m_DamageOffset;
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int m_LodCount;
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float m_LodOffset;
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int m_LodProc;
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int m_DamageProc;
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// Dialog Data
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HWND m_hWnd;
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protected:
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// Message Handlers
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void OnInitDialog (void);
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BOOL OnOK (void); // TRUE if ok to close dialog
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// Protected Methods
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void SetEditInt (int control_id, int value);
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void SetEditFloat (int control_id, float value);
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int GetEditInt (int control_id);
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float GetEditFloat (int control_id);
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bool ValidateEditFloat (int control_id);
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// Protected Data
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Interface *m_MaxInterface;
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};
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#endif
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