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3.4 KiB
C++

/*
** Command & Conquer Generals Zero Hour(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/***********************************************************************************************
*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
***********************************************************************************************
* *
* Project Name : G *
* *
* $Archive:: /Commando/Code/Tools/max2w3d/SceneSetupDlg.h $*
* *
* $Author:: Andre_a $*
* *
* $Modtime:: 10/15/99 4:24p $*
* *
* $Revision:: 2 $*
* *
*---------------------------------------------------------------------------------------------*
* Functions: *
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
#ifndef SCENESETUPDLG_H
#define SCENESETUPDLG_H
// SceneSetupDlg.h : header file
//
#include "dllmain.h"
#include "Resource.h"
class Interface;
/////////////////////////////////////////////////////////////////////////////
// SceneSetupDlg dialog
class SceneSetupDlg
{
public:
// Construction
SceneSetupDlg(Interface *max_interface);
// Methods
int DoModal (void);
// DialogProc
BOOL CALLBACK DialogProc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
// Dialog data associated with GUI components.
enum { IDD = IDD_SCENE_SETUP };
int m_DamageCount;
float m_DamageOffset;
int m_LodCount;
float m_LodOffset;
int m_LodProc;
int m_DamageProc;
// Dialog Data
HWND m_hWnd;
protected:
// Message Handlers
void OnInitDialog (void);
BOOL OnOK (void); // TRUE if ok to close dialog
// Protected Methods
void SetEditInt (int control_id, int value);
void SetEditFloat (int control_id, float value);
int GetEditInt (int control_id);
float GetEditFloat (int control_id);
bool ValidateEditFloat (int control_id);
// Protected Data
Interface *m_MaxInterface;
};
#endif