46 lines
1.7 KiB
C
Raw Normal View History

/*
** Command & Conquer Generals(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
////////////////////////////////////////////////////////////////////////////////
// //
// (c) 2001-2003 Electronic Arts Inc. //
// //
////////////////////////////////////////////////////////////////////////////////
// FILE: Terrain.h ////////////////////////////////////////////////////////////
//
// Common terrain/map information to both GameLogic and GameClient
//
// Author: Colin Day, April 2001
//
///////////////////////////////////////////////////////////////////////////////
#pragma once
#ifndef __TERRAIN_H_
#define __TERRAIN_H_
// SYSTEM INCLUDES ////////////////////////////////////////////////////////////
// USER INCLUDES //////////////////////////////////////////////////////////////
// DEFINE /////////////////////////////////////////////////////////////////////
#define MAX_TERRAIN_NAME_LEN 64 ///< max size of map filename with extenstion
#endif // end __TERRAIN_H_