46 lines
1.7 KiB
C
46 lines
1.7 KiB
C
/*
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** Command & Conquer Generals(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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////////////////////////////////////////////////////////////////////////////////
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// //
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// (c) 2001-2003 Electronic Arts Inc. //
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// //
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////////////////////////////////////////////////////////////////////////////////
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// FILE: Terrain.h ////////////////////////////////////////////////////////////
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//
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// Common terrain/map information to both GameLogic and GameClient
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//
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// Author: Colin Day, April 2001
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//
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///////////////////////////////////////////////////////////////////////////////
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#pragma once
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#ifndef __TERRAIN_H_
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#define __TERRAIN_H_
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// SYSTEM INCLUDES ////////////////////////////////////////////////////////////
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// USER INCLUDES //////////////////////////////////////////////////////////////
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// DEFINE /////////////////////////////////////////////////////////////////////
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#define MAX_TERRAIN_NAME_LEN 64 ///< max size of map filename with extenstion
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#endif // end __TERRAIN_H_
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