87 lines
3.3 KiB
C++
87 lines
3.3 KiB
C++
/*
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** Command & Conquer Generals Zero Hour(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/***********************************************************************************************
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*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
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***********************************************************************************************
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* *
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* Project Name : G *
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* *
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* $Archive:: /Commando/Code/Tools/max2w3d/InputDlg.h $*
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* *
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* $Author:: Andre_a $*
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* *
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* $Modtime:: 5/08/00 1:36p $*
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* *
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* $Revision:: 1 $*
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* *
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*---------------------------------------------------------------------------------------------*
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* Functions: *
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* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
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#ifndef INPUTDLG_H
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#define INPUTDLG_H
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#include "dllmain.h"
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#include "resource.h"
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/////////////////////////////////////////////////////////////////////////////
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// InputDlg dialog - a generic input box for MAXScript
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class InputDlg
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{
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friend BOOL CALLBACK _thunk_dialog_proc (HWND, UINT, WPARAM, LPARAM);
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public:
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// Construction
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InputDlg (HWND hWndParent=NULL);
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// Methods
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int DoModal (void); // returns IDOK or IDCANCEL
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void SetCaption (const char *caption);
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void SetLabel (const char *label);
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void SetValue (const char *value);
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// DialogProc
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BOOL CALLBACK DialogProc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
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// Dialog data associated with GUI components.
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char m_Value[1024]; // edit box
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char m_Label[512]; // description label
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char m_Caption[128]; // dialog caption
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protected:
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// Dialog data
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enum { IDD = IDD_INPUT_DIALOG };
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HWND m_hWnd;
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HWND m_hWndParent;
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// Message Handlers
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LRESULT OnInitDialog (WPARAM wParam, LPARAM lParam);
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BOOL OnOK (void);
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};
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#endif
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