286 lines
8.1 KiB
C++
286 lines
8.1 KiB
C++
/*
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** Command & Conquer Generals Zero Hour(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/***********************************************************************************************
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*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
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***********************************************************************************************
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* *
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* Project Name : G *
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* *
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* $Archive:: /Commando/Code/Tools/max2w3d/SceneSetupDlg.cpp $*
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* *
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* $Author:: Andre_a $*
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* *
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* $Modtime:: 10/15/99 3:37p $*
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* *
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* $Revision:: 2 $*
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* *
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*---------------------------------------------------------------------------------------------*
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* Functions: *
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* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
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// SceneSetupDlg.cpp : implementation file
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//
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#include "SceneSetupDlg.h"
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#include <Max.h>
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#include <assert.h>
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static BOOL CALLBACK _thunk_dialog_proc (HWND hWnd, UINT uMsg, WPARAM wAparam, LPARAM lParam);
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/////////////////////////////////////////////////////////////////////////////
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// SceneSetupDlg dialog
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SceneSetupDlg::SceneSetupDlg(Interface *max_interface)
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{
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m_DamageCount = 0;
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m_DamageOffset = -100.0f;
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m_LodCount = 0;
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m_LodOffset = -100.0f;
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m_DamageProc = 3;
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m_LodProc = 3;
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m_hWnd = NULL;
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m_MaxInterface = max_interface;
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assert(max_interface != NULL);
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}
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/////////////////////////////////////////////////////////////////////////////
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// SceneSetupDlg Protected Methods
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void SceneSetupDlg::SetEditInt (int control_id, int value)
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{
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char buf[64];
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sprintf(buf, "%d", value);
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HWND edit = GetDlgItem(m_hWnd, control_id);
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assert(edit != NULL);
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SetWindowText(edit, buf);
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}
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void SceneSetupDlg::SetEditFloat (int control_id, float value)
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{
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char buf[64];
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sprintf(buf, "%.0f", value);
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HWND edit = GetDlgItem(m_hWnd, control_id);
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assert(edit != NULL);
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SetWindowText(edit, buf);
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}
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int SceneSetupDlg::GetEditInt (int control_id)
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{
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char buf[64];
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HWND edit = GetDlgItem(m_hWnd, control_id);
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assert(edit != NULL);
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GetWindowText(edit, buf, sizeof(buf));
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int value = 0;
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sscanf(buf, "%d", &value);
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return value;
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}
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float SceneSetupDlg::GetEditFloat (int control_id)
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{
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char buf[64];
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HWND edit = GetDlgItem(m_hWnd, control_id);
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assert(edit != NULL);
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GetWindowText(edit, buf, sizeof(buf));
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float value = 0;
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sscanf(buf, "%f", &value);
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return value;
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}
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bool SceneSetupDlg::ValidateEditFloat (int control_id)
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{
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char buf[64];
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HWND edit = GetDlgItem(m_hWnd, control_id);
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assert(edit != NULL);
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GetWindowText(edit, buf, sizeof(buf));
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float value = 0;
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if (sscanf(buf, "%f", &value) == 1)
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return true;
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else
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return false;
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}
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/////////////////////////////////////////////////////////////////////////////
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// SceneSetupDlg Public Methods
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int SceneSetupDlg::DoModal (void)
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{
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// Put up the dialog box.
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BOOL result = DialogBoxParam(AppInstance, MAKEINTRESOURCE(IDD_SCENE_SETUP),
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m_MaxInterface->GetMAXHWnd(), (DLGPROC)_thunk_dialog_proc,
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(LPARAM)this);
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// Return IDOK if the user accepted the new settings.
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return (result == 1) ? IDOK : IDCANCEL;
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}
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/////////////////////////////////////////////////////////////////////////////
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// SceneSetupDlg DialogProc
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BOOL CALLBACK _thunk_dialog_proc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
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{
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static SceneSetupDlg *dialog = NULL;
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if (uMsg == WM_INITDIALOG)
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{
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dialog = (SceneSetupDlg*)lParam;
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dialog->m_hWnd = hWnd;
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}
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if (dialog)
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return dialog->DialogProc(hWnd, uMsg, wParam, lParam);
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else
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return 0;
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}
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BOOL CALLBACK SceneSetupDlg::DialogProc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
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{
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int code = HIWORD(wParam);
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switch (uMsg)
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{
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/*******************************************************************
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* WM_INITDIALOG
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*
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* Initialize all of the custom controls for the dialog box
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*
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*******************************************************************/
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case WM_INITDIALOG:
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OnInitDialog();
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return TRUE;
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/*******************************************************************
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* WM_COMMAND
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*
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*
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*******************************************************************/
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case WM_COMMAND:
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switch (LOWORD(wParam))
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{
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case IDOK:
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if (OnOK() == FALSE)
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return TRUE;
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SetCursor(LoadCursor(NULL, IDC_WAIT));
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EndDialog(m_hWnd, 1);
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break;
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case IDCANCEL:
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EndDialog(m_hWnd, 0);
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break;
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}
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return TRUE;
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}
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return FALSE;
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}
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/////////////////////////////////////////////////////////////////////////////
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// SceneSetupDlg message handlers
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void SceneSetupDlg::OnInitDialog()
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{
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CenterWindow(m_hWnd, m_MaxInterface->GetMAXHWnd());
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SetCursor(LoadCursor(NULL, IDC_ARROW));
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// Select the appropriate radio buttons.
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switch (m_LodProc)
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{
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case 1:
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CheckDlgButton(m_hWnd, IDC_LOD_AS_COPY, BST_CHECKED);
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break;
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case 2:
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CheckDlgButton(m_hWnd, IDC_LOD_AS_INSTANCE, BST_CHECKED);
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break;
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case 3:
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CheckDlgButton(m_hWnd, IDC_LOD_AS_REFERENCE, BST_CHECKED);
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break;
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}
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switch (m_DamageProc)
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{
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case 1:
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CheckDlgButton(m_hWnd, IDC_DAMAGE_AS_COPY, BST_CHECKED);
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break;
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case 2:
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CheckDlgButton(m_hWnd, IDC_DAMAGE_AS_INSTANCE, BST_CHECKED);
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break;
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case 3:
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CheckDlgButton(m_hWnd, IDC_DAMAGE_AS_REFERENCE, BST_CHECKED);
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break;
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}
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// Set the text for the edit boxes.
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SetEditInt(IDC_LOD_COUNT, m_LodCount);
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SetEditFloat(IDC_LOD_OFFSET, m_LodOffset);
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SetEditInt(IDC_DAMAGE_COUNT, m_DamageCount);
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SetEditFloat(IDC_DAMAGE_OFFSET, m_DamageOffset);
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}
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BOOL SceneSetupDlg::OnOK()
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{
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if (!ValidateEditFloat(IDC_LOD_OFFSET))
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{
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MessageBox(m_hWnd, "You must enter a valid number for the LOD Offset.",
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"Not a Number", MB_OK);
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SetFocus(GetDlgItem(m_hWnd, IDC_LOD_OFFSET));
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return FALSE;
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}
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if (!ValidateEditFloat(IDC_DAMAGE_OFFSET))
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{
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MessageBox(m_hWnd, "You must enter a valid number for the Damage Offset.",
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"Not a Number", MB_OK);
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SetFocus(GetDlgItem(m_hWnd, IDC_DAMAGE_OFFSET));
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return FALSE;
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}
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// Get the clone procedure the user wants to use.
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if (IsDlgButtonChecked(m_hWnd, IDC_LOD_AS_COPY))
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m_LodProc = 1;
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else if (IsDlgButtonChecked(m_hWnd, IDC_LOD_AS_INSTANCE))
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m_LodProc = 2;
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else if (IsDlgButtonChecked(m_hWnd, IDC_LOD_AS_REFERENCE))
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m_LodProc = 3;
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if (IsDlgButtonChecked(m_hWnd, IDC_DAMAGE_AS_COPY))
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m_DamageProc = 1;
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else if (IsDlgButtonChecked(m_hWnd, IDC_DAMAGE_AS_INSTANCE))
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m_DamageProc = 2;
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else if (IsDlgButtonChecked(m_hWnd, IDC_DAMAGE_AS_REFERENCE))
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m_DamageProc = 3;
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// Get the other values the user selected.
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m_LodCount = GetEditInt(IDC_LOD_COUNT);
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m_LodOffset = GetEditFloat(IDC_LOD_OFFSET);
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m_DamageCount = GetEditInt(IDC_DAMAGE_COUNT);
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m_DamageOffset = GetEditFloat(IDC_DAMAGE_OFFSET);
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return TRUE;
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}
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