103 lines
3.5 KiB
C++

/*
** Command & Conquer Generals Zero Hour(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/***********************************************************************************************
*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
***********************************************************************************************
* *
* Project Name : W3D Tools *
* *
* $Archive:: /Commando/Code/Tools/max2w3d/bchannel.h $*
* *
* $Author:: Greg_h $*
* *
* $Modtime:: 10/30/00 5:25p $*
* *
* $Revision:: 5 $*
* *
*---------------------------------------------------------------------------------------------*
* Functions: *
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
#ifndef BCHANNEL_H
#define BCHANNEL_H
#ifndef ALWAYS_H
#include "always.h"
#endif
#ifndef BITTYPE_H
#include "bittype.h"
#endif
#ifndef CHUNKIO_H
#include "chunkio.h"
#endif
#ifndef VECTOR_H
#include "vector.h"
#endif
#ifndef W3D_FILE_H
#include "w3d_file.h"
#endif
class LogDataDialogClass;
class BitChannelClass
{
public:
BitChannelClass(uint32 id,int maxframes,uint32 chntype,bool def_val);
~BitChannelClass(void);
void Set_Bit(int framenumber,bool bit);
void Set_Bits(BooleanVectorClass & bits);
bool Get_Bit(int frameidx);
bool Is_Empty(void) { return IsEmpty; }
bool Save(ChunkSaveClass & csave, bool compress);
private:
uint32 ID;
uint32 ChannelType;
int MaxFrames;
bool IsEmpty;
bool DefaultVal;
BooleanVectorClass Data;
int Begin;
int End;
// Test a bit against the "default" bit
bool is_default(bool bit);
// This function finds the start and end of the "non-default" data
void compute_range(void);
// compress functions
void remove_packet(W3dTimeCodedBitChannelStruct * c, uint32 packet_idx);
uint32 find_useless_packet(W3dTimeCodedBitChannelStruct * c);
void compress(W3dTimeCodedBitChannelStruct * c);
};
#endif