52 lines
1.8 KiB
C++

/*
** Command & Conquer Generals(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
////////////////////////////////////////////////////////////////////////////////
// //
// (c) 2001-2003 Electronic Arts Inc. //
// //
////////////////////////////////////////////////////////////////////////////////
// FILE: INIException.h ///////////////////////////////////////////////////////////////////////////
// Author: John McDonald, Jr, October 2002
// Desc: INI Exception class. Thrown when INIs fail to read.
///////////////////////////////////////////////////////////////////////////////////////////////////
class INIException
{
// This is a stack based exception class. It is used to output useful information
// when thrown from an INI message
public:
char *mFailureMessage;
INIException(const char* errorMessage) : mFailureMessage(NULL)
{
if (errorMessage) {
mFailureMessage = new char[strlen(errorMessage) + 1];
strcpy(mFailureMessage, errorMessage);
}
}
~INIException()
{
if (mFailureMessage) {
delete [] mFailureMessage;
}
}
};