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/*
** Command & Conquer Generals Zero Hour(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __MATCHER_H__
#define __MATCHER_H__
#ifdef _WIN32
#include <process.h>
#endif
#include <configfile.h>
#include <critsec.h>
#include <threadfac.h>
#include <tcp.h>
#include <cstdarg>
#include <sem4.h>
#include <string>
#include <peer/peer.h>
class MatcherClass
{
public:
MatcherClass();
virtual ~MatcherClass()
{}
virtual void init(void)
{}
virtual void checkMatches(void)
{}
virtual void handleDisconnect( const char *reason )
{}
virtual void handleRoomMessage( const char *nick, const char *message, MessageType messageType )
{}
virtual void handlePlayerMessage( const char *nick, const char *message, MessageType messageType )
{}
virtual void handlePlayerJoined( const char *nick )
{}
virtual void handlePlayerLeft( const char *nick )
{}
virtual void handlePlayerChangedNick( const char *oldNick, const char *newNick )
{}
virtual void handlePlayerEnum( bool success, int gameSpyIndex, const char *nick, int flags )
{}
void handleConnect( bool success );
void handleGroupRoomList( bool success, int groupID, const char *name );
void handleJoin( bool success );
void handleNickError( const char *badNick );
void connectAndLoop( void );
protected:
Wstring getString(const Wstring& key);
Wstring m_baseNick;
std::string m_nick;
int m_profileID;
PEER m_peer;
bool m_connectSuccess;
bool m_joinSuccess;
void readLoop( void );
int done; // 0=no, neg=quit;error, pos=quit;success
bool quiet;
int m_groupID;
bool m_rotateLogs; // check for log rotation in this thread?
time_t m_lastRotation;
};
#endif /* __MATCHER_H__ */